New major sections: Art Studio (pipeline, GPU coordinator, per-model lanes,
storage), Asset-to-Game Integration, Photography & Gallery, Native Mobile
Apps, Activity Tracker/Routes/Paths, Godot Games Client, Desktop Stacker,
Time & Materials, Direct Messages, Ops/Fleet/Status, C/C++/SQL/x86 tracks,
sponsorship families/funds, and a More Platform Features roundup.
Stale-fact sweep: Angular 22/TS 6/Nx 23, native apps no longer 'Future',
PWA shipped, PeerJS replaced by VideoCallHub + coturn TURN, TileServerGL
retired for PMTiles-on-MinIO, health-check set corrected, 102 C# lessons,
lesson code moved to SpikerSoft.Business.CodeExecution, per-project test
projects via SpikerSoft.UnitTests.slnf, library counts 84 across 6 layers,
28 event handlers inventoried, queue lanes updated, hiring page
master-detail, data-driven menu bar, Marks CRM vs api/tm relationship.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DoTHPhXe2qAAeQfs2itQb9
2026-08-25 14:59:14 +00:00
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