# [Bug] Quick Actions Button Overlays Game Layout in Space Ship Game #1129

Closed
opened 2026-08-28 18:51:52 +00:00 by enjin2310 · 2 comments

Summary

In the Space Ship Game, the Quick Actions button remains visible and overlays the main game interface during active gameplay. This obstructs the player’s view and interferes with immersion.

Issue Description

While playing the Space Ship Game, the Quick Actions button (green circular icon) is displayed on top of the game layout. The button overlaps essential UI elements such as the radar and status indicators. It should automatically hide during gameplay and only reappear when the game is paused or in a non-interactive state.

Environment

Property Value
Application SpikerSoft Learn
Module Space Ship Game
Environment Production
Browser Firefox
Operating System Windows 11
Version v2026.08.27e
Device Desktop

Preconditions

User must be logged in and actively playing the Space Ship Game.

Steps to Reproduce

  1. Log in to the SpikerSoft platform.
  2. Navigate to Games > Space Ship Game.
  3. Start gameplay.
  4. Observe the Quick Actions button overlaying the game interface.

Expected Result

The Quick Actions button should be hidden during active gameplay and only visible when the game is paused or in menu mode.

Actual Result

  • The Quick Actions button remains visible during gameplay.
  • It overlays the radar and other HUD elements.
  • The button interferes with visibility and immersion.

Evidence

  • The screenshot shows the Quick Actions button overlapping the radar and game HUD while the player is actively flying the spacecraft.
  • The game interface elements (engine stats, radar, and performance metrics) are partially obstructed.

Impact

  • Reduces player immersion.
  • Causes potential misclicks during gameplay.
  • Affects overall UI consistency across game modules.

Frequency

Always

Reproducibility

100%

Severity

Medium

Suggested Fix

Hide the Quick Actions button automatically during gameplay and re-enable visibility only when the game is paused or in menu mode.

## Summary In the **Space Ship Game**, the **Quick Actions** button remains visible and overlays the main game interface during active gameplay. This obstructs the player’s view and interferes with immersion. ## Issue Description While playing the **Space Ship Game**, the **Quick Actions** button (green circular icon) is displayed on top of the game layout. The button overlaps essential UI elements such as the radar and status indicators. It should automatically hide during gameplay and only reappear when the game is paused or in a non-interactive state. ## Environment | Property | Value | |-----------|--------| | Application | SpikerSoft Learn | | Module | Space Ship Game | | Environment | Production | | Browser | Firefox | | Operating System | Windows 11 | | Version | v2026.08.27e | | Device | Desktop | ## Preconditions User must be logged in and actively playing the **Space Ship Game**. ## Steps to Reproduce 1. Log in to the SpikerSoft platform. 2. Navigate to **Games > Space Ship Game**. 3. Start gameplay. 4. Observe the **Quick Actions** button overlaying the game interface. ## Expected Result The **Quick Actions** button should be hidden during active gameplay and only visible when the game is paused or in menu mode. ## Actual Result - The **Quick Actions** button remains visible during gameplay. - It overlays the radar and other HUD elements. - The button interferes with visibility and immersion. ## Evidence - The screenshot shows the **Quick Actions** button overlapping the radar and game HUD while the player is actively flying the spacecraft. - The game interface elements (engine stats, radar, and performance metrics) are partially obstructed. ## Impact - Reduces player immersion. - Causes potential misclicks during gameplay. - Affects overall UI consistency across game modules. ## Frequency Always ## Reproducibility 100% ## Severity Medium ## Suggested Fix Hide the **Quick Actions** button automatically during gameplay and re-enable visibility only when the game is paused or in menu mode.
Owner

Confirmed and fixed in spikerj/spikersoft-angular#1001. The corner dock already knew to hide itself on full-bleed game routes — but its list held exactly one game (the voxel game). It now covers all thirteen canvas games, including the space game, and the staff activity button (the green circle you saw) respects it as well. Closes on merge.

Confirmed and fixed in spikerj/spikersoft-angular#1001. The corner dock already knew to hide itself on full-bleed game routes — but its list held exactly one game (the voxel game). It now covers all thirteen canvas games, including the space game, and the staff activity button (the green circle you saw) respects it as well. Closes on merge.
Owner

Shipped. spikerj/spikersoft-angular#1001 merged 2026-09-07 00:02 UTC and went out in frontend tag v2026.09.07b (the publish job's docker stack deploy succeeded 14:52 UTC). Closing — reopen with a screenshot if it still shows after a hard refresh.

Shipped. spikerj/spikersoft-angular#1001 merged 2026-09-07 00:02 UTC and went out in frontend tag `v2026.09.07b` (the publish job's `docker stack deploy` succeeded 14:52 UTC). Closing — reopen with a screenshot if it still shows after a hard refresh.
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