When I open the dungeon crawler, only the full-screen button works; the rest of the menu appears to be disabled�none of the buttons function.
Observed Behavior
When opening the dungeon crawler, only the full-screen button works.
The rest of the menu appears disabled.
None of the other buttons function.
Expected Behavior
All menu buttons should be functional.
The menu should not appear disabled.
Impact
Prevents access to dungeon crawler features.
Frustrates users trying to navigate the menu.
Classification
Type: bug
Area: Dungeon crawler / menu / button functionality
Severity: high
Impact: Menu buttons non-functional except full-screen, blocking access to features
## Description
When I open the dungeon crawler, only the full-screen button works; the rest of the menu appears to be disabled�none of the buttons function.
## Observed Behavior
- When opening the dungeon crawler, only the full-screen button works.
- The rest of the menu appears disabled.
- None of the other buttons function.
## Expected Behavior
- All menu buttons should be functional.
- The menu should not appear disabled.
## Impact
- Prevents access to dungeon crawler features.
- Frustrates users trying to navigate the menu.
## Classification
- Type: bug
- Area: Dungeon crawler / menu / button functionality
- Severity: high
- Impact: Menu buttons non-functional except full-screen, blocking access to features
Duplicate of #166 (same symptom: Dungeon Crawler menu renders but buttons don't respond; only full-screen works). Both are the same root cause — modal-HUD visibility wasn't synced every frame during the character/menu flow — fixed in spikersoft-angular commit c29e583 ("fixes for dungeon-crawler game"), already on master and live (v2026.06.10a). See #166 for the detailed root-cause write-up. Closing as resolved/duplicate.
Duplicate of #166 (same symptom: Dungeon Crawler menu renders but buttons don't respond; only full-screen works). Both are the same root cause — modal-HUD visibility wasn't synced every frame during the character/menu flow — fixed in `spikersoft-angular` commit `c29e583` ("fixes for dungeon-crawler game"), already on `master` and live (`v2026.06.10a`). See #166 for the detailed root-cause write-up. Closing as resolved/duplicate.
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Description
When I open the dungeon crawler, only the full-screen button works; the rest of the menu appears to be disabled�none of the buttons function.
Observed Behavior
Expected Behavior
Impact
Classification
Duplicate of #166 (same symptom: Dungeon Crawler menu renders but buttons don't respond; only full-screen works). Both are the same root cause — modal-HUD visibility wasn't synced every frame during the character/menu flow — fixed in
spikersoft-angularcommitc29e583("fixes for dungeon-crawler game"), already onmasterand live (v2026.06.10a). See #166 for the detailed root-cause write-up. Closing as resolved/duplicate.