Type: Bug Priority: High Component: Input / Controls
Summary
In the HexTile Game, both mouse buttons currently add blocks, despite the instructions stating that Left Click should add blocks and Right Click should remove them. This inconsistency causes confusion and prevents proper terrain editing.
Observe the Instructions panel on the right side of the interface.
Attempt to remove blocks using Right Click.
Notice that both Left Click and Right Click add blocks instead of removing them.
Expected Behavior
Left Click: Paint tiles or place blocks.
Right Click: Remove blocks.
Actual Behavior
Both Left Click and Right Click add blocks.
No removal action occurs.
Evidence
The attached screenshot shows the Instructions panel listing Right Click: Remove blocks, while the terrain editor adds blocks regardless of which mouse button is used.
Environment
Browser: Microsoft Edge
OS: Windows 10
Game Version: v2026.05.17a
Seed: 94
**
### Classification
**Type:** Bug
**Priority:** High
**Component:** Input / Controls
### Summary
In the **HexTile Game**, both mouse buttons currently add blocks, despite the instructions stating that *Left Click* should add blocks and *Right Click* should remove them. This inconsistency causes confusion and prevents proper terrain editing.
### Steps to Reproduce
1. Open the HexTile Game at [learn.spikersoft.com/hextile-game](https://learn.spikersoft.com/hextile-game).
2. Observe the **Instructions** panel on the right side of the interface.
3. Attempt to remove blocks using **Right Click**.
4. Notice that both **Left Click** and **Right Click** add blocks instead of removing them.
### Expected Behavior
- **Left Click:** Paint tiles or place blocks.
- **Right Click:** Remove blocks.
### Actual Behavior
- Both **Left Click** and **Right Click** add blocks.
- No removal action occurs.
### Evidence
The attached screenshot shows the **Instructions** panel listing *Right Click: Remove blocks*, while the terrain editor adds blocks regardless of which mouse button is used.
### Environment
- **Browser:** Microsoft Edge
- **OS:** Windows 10
- **Game Version:** v2026.05.17a
- **Seed:** 94
- **
Resolved in spikersoft-angular PR #40 (merged to master). Right-click now only removes blocks (no-op on empty tiles) and never places one; primary click places. Added unit tests for all button/target combinations. Closing.
(Fix is in the spikersoft-angular repo; cross-repo #147 doesn't auto-close — closing manually.)
Resolved in spikersoft-angular PR #40 (merged to `master`). Right-click now only removes blocks (no-op on empty tiles) and never places one; primary click places. Added unit tests for all button/target combinations. Closing.
(Fix is in the `spikersoft-angular` repo; cross-repo `#147` doesn't auto-close — closing manually.)
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Classification
Type: Bug
Priority: High
Component: Input / Controls
Summary
In the HexTile Game, both mouse buttons currently add blocks, despite the instructions stating that Left Click should add blocks and Right Click should remove them. This inconsistency causes confusion and prevents proper terrain editing.
Steps to Reproduce
Expected Behavior
Actual Behavior
Evidence
The attached screenshot shows the Instructions panel listing Right Click: Remove blocks, while the terrain editor adds blocks regardless of which mouse button is used.
Environment
Resolved in spikersoft-angular PR #40 (merged to
master). Right-click now only removes blocks (no-op on empty tiles) and never places one; primary click places. Added unit tests for all button/target combinations. Closing.(Fix is in the
spikersoft-angularrepo; cross-repo#147doesn't auto-close — closing manually.)