[Art Studio UI] Game-ready export & handoff ("Load into game") #393

Closed
opened 2026-07-05 12:12:33 +00:00 by spikerj · 1 comment
Owner

Epic #382. Our analog to Eric's Send-to-Blender / Send-to-Godot / Download-Zip handoff.

Scope: From asset detail, expose Download GLB + "Load into game" via the existing art-game-loader (loads the game-ready GLB into our in-app games), plus success affordances. This is the deliberate SpikerSoft tweak — external DCC handoff (Blender/Godot) becomes in-app game loading, which is our product's point.

Type: component / wiring. Deps: #388 (asset detail).
Port vs tweak: tweak — in-app game load replaces external DCC handoff.
Test: load-into-game invokes art-game-loader with the GLB; download works.

Epic #382. Our analog to Eric's Send-to-Blender / Send-to-Godot / Download-Zip handoff. **Scope:** From asset detail, expose Download GLB + **"Load into game"** via the existing `art-game-loader` (loads the game-ready GLB into our in-app games), plus success affordances. This is the deliberate SpikerSoft tweak — external DCC handoff (Blender/Godot) becomes in-app game loading, which is our product's point. **Type:** component / wiring. **Deps:** #388 (asset detail). **Port vs tweak:** *tweak* — in-app game load replaces external DCC handoff. **Test:** load-into-game invokes `art-game-loader` with the GLB; download works.
Author
Owner

Merged to master via spikersoft-angular#132 (576fcc9). Export & "Load into game" (in-app game loader + Download-ZIP wired to #398) landed — the SpikerSoft tweak on Eric's DCC handoff.

✅ Merged to master via **spikersoft-angular#132** (`576fcc9`). Export & "Load into game" (in-app game loader + Download-ZIP wired to #398) landed — the SpikerSoft tweak on Eric's DCC handoff.
Sign in to join this conversation.