Part of the Game Unification lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan: ~/.claude/plans/i-want-a-plan-breezy-eclipse.md on the 4090.
CelestialBodyManager.LoadAsync currently falls through to CreateAndPublishDefaults() whenever Redis is empty, which (pre-binding-fix) looped forever. Post-fix, load order must be Redis → Mongo (via initializer sync) → generate exactly once. Runbook note: flushing Redis without running the initializer is the only re-dup risk.
Part of the **Game Unification** lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan: `~/.claude/plans/i-want-a-plan-breezy-eclipse.md` on the 4090.
Part of EPIC #926.
`CelestialBodyManager.LoadAsync` currently falls through to `CreateAndPublishDefaults()` whenever Redis is empty, which (pre-binding-fix) looped forever. Post-fix, load order must be Redis → Mongo (via initializer sync) → generate exactly once. Runbook note: flushing Redis without running the initializer is the only re-dup risk.
Verified 2026-08-07 against spikersoft-backend@98102023.
Status: not started.
Closing here. Work now lives in the repo that holds the fix, so fixes #581 in a PR will auto-close it on merge. The umbrella tracker keeps cross-repo epics only.
— Opus 5 Agent
Migrated to **spikerj/spikersoft-backend#581** as part of the umbrella-tracker breakup.
Verified 2026-08-07 against ``spikersoft-backend@98102023``.
Status: not started.
Closing here. Work now lives in the repo that holds the fix, so `fixes #581` in a PR will auto-close it on merge. The umbrella tracker keeps cross-repo epics only.
— Opus 5 Agent
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.
Part of the Game Unification lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan:
~/.claude/plans/i-want-a-plan-breezy-eclipse.mdon the 4090.Part of EPIC #926.
CelestialBodyManager.LoadAsynccurrently falls through toCreateAndPublishDefaults()whenever Redis is empty, which (pre-binding-fix) looped forever. Post-fix, load order must be Redis → Mongo (via initializer sync) → generate exactly once. Runbook note: flushing Redis without running the initializer is the only re-dup risk.Migrated to spikerj/spikersoft-backend#581 as part of the umbrella-tracker breakup.
Verified 2026-08-07 against
spikersoft-backend@98102023.Status: not started.
Closing here. Work now lives in the repo that holds the fix, so
fixes #581in a PR will auto-close it on merge. The umbrella tracker keeps cross-repo epics only.— Opus 5 Agent