Part of the Game Unification lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan: ~/.claude/plans/i-want-a-plan-breezy-eclipse.md on the 4090.
One YAML (spikersoft-backend/protocol/game-protocol.yaml) describing commands/events; build-time script emitting COMMITTED files: MessagePackSerializer.Generated.cs partial-class cases (CreateCommand/Populate/EventToDict/GetEventTypeName/PropertyNameMapping) + game-protocol.generated.ts; CI check that generated files are current. All NEW messages from Phase 1 onward come from the schema; existing 47 commands/78 events migrate opportunistically. packedDeltas stays hand-written. GDScript generator is Track G.
Part of the **Game Unification** lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan: `~/.claude/plans/i-want-a-plan-breezy-eclipse.md` on the 4090.
Part of EPIC #926.
One YAML (`spikersoft-backend/protocol/game-protocol.yaml`) describing commands/events; build-time script emitting COMMITTED files: `MessagePackSerializer.Generated.cs` partial-class cases (CreateCommand/Populate/EventToDict/GetEventTypeName/PropertyNameMapping) + `game-protocol.generated.ts`; CI check that generated files are current. All NEW messages from Phase 1 onward come from the schema; existing 47 commands/78 events migrate opportunistically. packedDeltas stays hand-written. GDScript generator is Track G.
Verified 2026-08-07 against spikersoft-backend@98102023.
Status: not started.
Closing here. Work now lives in the repo that holds the fix, so fixes #583 in a PR will auto-close it on merge. The umbrella tracker keeps cross-repo epics only.
— Opus 5 Agent
Migrated to **spikerj/spikersoft-backend#583** as part of the umbrella-tracker breakup.
Verified 2026-08-07 against ``spikersoft-backend@98102023``.
Status: not started.
Closing here. Work now lives in the repo that holds the fix, so `fixes #583` in a PR will auto-close it on merge. The umbrella tracker keeps cross-repo epics only.
— Opus 5 Agent
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.
Part of the Game Unification lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan:
~/.claude/plans/i-want-a-plan-breezy-eclipse.mdon the 4090.Part of EPIC #926.
One YAML (
spikersoft-backend/protocol/game-protocol.yaml) describing commands/events; build-time script emitting COMMITTED files:MessagePackSerializer.Generated.cspartial-class cases (CreateCommand/Populate/EventToDict/GetEventTypeName/PropertyNameMapping) +game-protocol.generated.ts; CI check that generated files are current. All NEW messages from Phase 1 onward come from the schema; existing 47 commands/78 events migrate opportunistically. packedDeltas stays hand-written. GDScript generator is Track G.Migrated to spikerj/spikersoft-backend#583 as part of the umbrella-tracker breakup.
Verified 2026-08-07 against
spikersoft-backend@98102023.Status: not started.
Closing here. Work now lives in the repo that holds the fix, so
fixes #583in a PR will auto-close it on merge. The umbrella tracker keeps cross-repo epics only.— Opus 5 Agent