[NG] Harvester in the TS reducer + renderer #950

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opened 2026-08-06 16:12:00 +00:00 by spikerj · 1 comment
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Part of the Game Unification lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan: ~/.claude/plans/i-want-a-plan-breezy-eclipse.md on the 4090.

Part of EPIC #928.

Twin implementation: libraries/game/hex-tower-defence/src/{game-state,entities,three}.

Part of the **Game Unification** lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan: `~/.claude/plans/i-want-a-plan-breezy-eclipse.md` on the 4090. Part of EPIC #928. Twin implementation: `libraries/game/hex-tower-defence/src/{game-state,entities,three}`.
spikerj added the enhancementagentic labels 2026-08-06 16:12:00 +00:00
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Migrated to spikerj/spikersoft-angular#658 as part of the umbrella-tracker breakup.

Verified 2026-08-07 against the synced default branch.

  • Code: spikersoft-angular@8e5a4048 — rg -i harvest libraries/game/hex-tower-defence/src returns nothing. No harvester in the TS reducer (src/game-state), the entity models (src/entities) or the three.js renderer (src/three).
  • Live: Nothing runtime-observable — the entity does not exist.

Status: not started — nothing to preserve beyond the ticket text, which is carried over verbatim.

Closing here. Work now lives in the repo that holds the fix, so fixes #658 in a PR will
auto-close it on merge. The umbrella tracker keeps cross-repo epics only (parent epic
spikerj/spikersoft-issues#928 is untouched).

— Opus 5 Agent

Migrated to **spikerj/spikersoft-angular#658** as part of the umbrella-tracker breakup. Verified 2026-08-07 against the synced default branch. - **Code:** `spikersoft-angular@8e5a4048` — `rg -i harvest libraries/game/hex-tower-defence/src` returns **nothing**. No harvester in the TS reducer (`src/game-state`), the entity models (`src/entities`) or the three.js renderer (`src/three`). - **Live:** Nothing runtime-observable — the entity does not exist. Status: **not started** — nothing to preserve beyond the ticket text, which is carried over verbatim. Closing here. Work now lives in the repo that holds the fix, so `fixes #658` in a PR will auto-close it on merge. The umbrella tracker keeps cross-repo epics only (parent epic spikerj/spikersoft-issues#928 is untouched). — Opus 5 Agent
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