Part of the Game Unification lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan: ~/.claude/plans/i-want-a-plan-breezy-eclipse.md on the 4090.
Part of the **Game Unification** lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan: `~/.claude/plans/i-want-a-plan-breezy-eclipse.md` on the 4090.
Part of EPIC #928.
Twin implementation: `libraries/game/hex-tower-defence/src/{game-state,entities,three}`.
Verified 2026-08-07 against the synced default branch.
Code:spikersoft-angular@8e5a4048 — rg -i harvest libraries/game/hex-tower-defence/src returns nothing. No harvester in the TS reducer (src/game-state), the entity models (src/entities) or the three.js renderer (src/three).
Live: Nothing runtime-observable — the entity does not exist.
Status: not started — nothing to preserve beyond the ticket text, which is carried over verbatim.
Closing here. Work now lives in the repo that holds the fix, so fixes #658 in a PR will
auto-close it on merge. The umbrella tracker keeps cross-repo epics only (parent epic spikerj/spikersoft-issues#928 is untouched).
— Opus 5 Agent
Migrated to **spikerj/spikersoft-angular#658** as part of the umbrella-tracker breakup.
Verified 2026-08-07 against the synced default branch.
- **Code:** `spikersoft-angular@8e5a4048` — `rg -i harvest libraries/game/hex-tower-defence/src` returns **nothing**. No harvester in the TS reducer (`src/game-state`), the entity models (`src/entities`) or the three.js renderer (`src/three`).
- **Live:** Nothing runtime-observable — the entity does not exist.
Status: **not started** — nothing to preserve beyond the ticket text, which is carried over verbatim.
Closing here. Work now lives in the repo that holds the fix, so `fixes #658` in a PR will
auto-close it on merge. The umbrella tracker keeps cross-repo epics only (parent epic
spikerj/spikersoft-issues#928 is untouched).
— Opus 5 Agent
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Part of the Game Unification lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan:
~/.claude/plans/i-want-a-plan-breezy-eclipse.mdon the 4090.Part of EPIC #928.
Twin implementation:
libraries/game/hex-tower-defence/src/{game-state,entities,three}.Migrated to spikerj/spikersoft-angular#658 as part of the umbrella-tracker breakup.
Verified 2026-08-07 against the synced default branch.
spikersoft-angular@8e5a4048—rg -i harvest libraries/game/hex-tower-defence/srcreturns nothing. No harvester in the TS reducer (src/game-state), the entity models (src/entities) or the three.js renderer (src/three).Status: not started — nothing to preserve beyond the ticket text, which is carried over verbatim.
Closing here. Work now lives in the repo that holds the fix, so
fixes #658in a PR willauto-close it on merge. The umbrella tracker keeps cross-repo epics only (parent epic
spikerj/spikersoft-issues#928 is untouched).
— Opus 5 Agent