[GD] Establish Base button + conquest interstitial + ownership display #956

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opened 2026-08-06 16:12:00 +00:00 by spikerj · 1 comment
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Part of the Game Unification lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan: ~/.claude/plans/i-want-a-plan-breezy-eclipse.md on the 4090.

Part of EPIC #928.

Godot shows "Conquest in progress — playable on web" interstitial until Track G1 lands; ownership on planet nodes.

Part of the **Game Unification** lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan: `~/.claude/plans/i-want-a-plan-breezy-eclipse.md` on the 4090. Part of EPIC #928. Godot shows "Conquest in progress — playable on web" interstitial until Track G1 lands; ownership on planet nodes.
spikerj added the enhancementagentic labels 2026-08-06 16:12:00 +00:00
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Migrated to spikerj/spikersoft-games-godot#13 as part of the umbrella-tracker breakup.

Verified 2026-08-07 against the synced default branch.

  • Code: spikersoft-games-godot@75e0a4e5 — no Establish-Base button, no conquest interstitial and no ownership display. Modes/Space/ contains only space_lobby.gd, space_arena.gd, space_runtime.gd, survey_panel.gd, virtual_stick.gd, arc_slider.gd, offscreen_indicators.gd; Entities/celestial_body_node.gd carries no owner field.
  • Live: spikersoft-games-godot@75e0a4e5 ships only Modes/MainMenu, Modes/Space and Modes/Stub (project.godot, Modes/), so nothing here is runtime-observable yet.

Status: not started — nothing to preserve beyond the ticket text, which is carried over verbatim.

Closing here. Work now lives in the repo that holds the fix, so fixes #13 in a PR will
auto-close it on merge. The umbrella tracker keeps cross-repo epics only (parent epic
spikerj/spikersoft-issues#928 is untouched).

— Opus 5 Agent

Migrated to **spikerj/spikersoft-games-godot#13** as part of the umbrella-tracker breakup. Verified 2026-08-07 against the synced default branch. - **Code:** `spikersoft-games-godot@75e0a4e5` — no Establish-Base button, no conquest interstitial and no ownership display. `Modes/Space/` contains only `space_lobby.gd`, `space_arena.gd`, `space_runtime.gd`, `survey_panel.gd`, `virtual_stick.gd`, `arc_slider.gd`, `offscreen_indicators.gd`; `Entities/celestial_body_node.gd` carries no owner field. - **Live:** `spikersoft-games-godot@75e0a4e5` ships only `Modes/MainMenu`, `Modes/Space` and `Modes/Stub` (`project.godot`, `Modes/`), so nothing here is runtime-observable yet. Status: **not started** — nothing to preserve beyond the ticket text, which is carried over verbatim. Closing here. Work now lives in the repo that holds the fix, so `fixes #13` in a PR will auto-close it on merge. The umbrella tracker keeps cross-repo epics only (parent epic spikerj/spikersoft-issues#928 is untouched). — Opus 5 Agent
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