[BE] Gate LandOnPlanet on conquest; create GameVoxelWorld on first landing #957

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opened 2026-08-06 16:12:00 +00:00 by spikerj · 1 comment
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Part of the Game Unification lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan: ~/.claude/plans/i-want-a-plan-breezy-eclipse.md on the 4090.

Part of EPIC #929.

ZoneManager gates by conquest status (owner builds, anyone visits — tunable); first landing creates GameVoxelWorld and binds Planet.VoxelWorldId (field exists, line 161).

Part of the **Game Unification** lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan: `~/.claude/plans/i-want-a-plan-breezy-eclipse.md` on the 4090. Part of EPIC #929. `ZoneManager` gates by conquest status (owner builds, anyone visits — tunable); first landing creates `GameVoxelWorld` and binds `Planet.VoxelWorldId` (field exists, line 161).
spikerj added the enhancementagentic labels 2026-08-06 16:12:00 +00:00
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Migrated to spikerj/spikersoft-backend#598 as part of the umbrella-tracker breakup.

Verified 2026-08-07 against spikersoft-backend@98102023.
Status: not started.

Closing here. Work now lives in the repo that holds the fix, so fixes #598 in a PR will auto-close it on merge. The umbrella tracker keeps cross-repo epics only.

— Opus 5 Agent

Migrated to **spikerj/spikersoft-backend#598** as part of the umbrella-tracker breakup. Verified 2026-08-07 against ``spikersoft-backend@98102023``. Status: not started. Closing here. Work now lives in the repo that holds the fix, so `fixes #598` in a PR will auto-close it on merge. The umbrella tracker keeps cross-repo epics only. — Opus 5 Agent
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