[NG] Menu collapse 2/3: remove voxel single/multi menu #961

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opened 2026-08-06 16:12:01 +00:00 by spikerj · 1 comment
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Part of the Game Unification lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan: ~/.claude/plans/i-want-a-plan-breezy-eclipse.md on the 4090.

Part of EPIC #929.

Entry only via space→land (GuiMainMenu.ts SpikerSoft mode); dev-guarded direct route retained for chunk-persistence testing.

Part of the **Game Unification** lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan: `~/.claude/plans/i-want-a-plan-breezy-eclipse.md` on the 4090. Part of EPIC #929. Entry only via space→land (`GuiMainMenu.ts` SpikerSoft mode); dev-guarded direct route retained for chunk-persistence testing.
spikerj added the enhancementagentic labels 2026-08-06 16:12:01 +00:00
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Migrated to spikerj/spikersoft-angular#666 as part of the umbrella-tracker breakup.

Verified 2026-08-07 against the synced default branch.

  • Code: spikersoft-angular@8e5a4048 — the voxel entry is still there: projects/spikersoft/src/app/_components/menu-bar/menu-bar.menu.ts:126 — { labelKey: "menu.gamesSection.wasmVoxel", icon: "view_in_ar", route: "/wasm-voxel-game", gate: "auth" }. No SpikerSoft-mode gating in libraries/game/wasm-voxel/src/_components/wasm-voxel/ts/.../GuiMainMenu.ts.
  • Live: curl https://learn.spikersoft.com/ → main-KZKZUOSX.js; the deployed bundle still contains the route string wasm-voxel-game → still routable in production.

Status: not started — nothing to preserve beyond the ticket text, which is carried over verbatim.

Closing here. Work now lives in the repo that holds the fix, so fixes #666 in a PR will
auto-close it on merge. The umbrella tracker keeps cross-repo epics only (parent epic
spikerj/spikersoft-issues#929 is untouched).

— Opus 5 Agent

Migrated to **spikerj/spikersoft-angular#666** as part of the umbrella-tracker breakup. Verified 2026-08-07 against the synced default branch. - **Code:** `spikersoft-angular@8e5a4048` — the voxel entry is still there: `projects/spikersoft/src/app/_components/menu-bar/menu-bar.menu.ts:126` — `{ labelKey: "menu.gamesSection.wasmVoxel", icon: "view_in_ar", route: "/wasm-voxel-game", gate: "auth" }`. No SpikerSoft-mode gating in `libraries/game/wasm-voxel/src/_components/wasm-voxel/ts/.../GuiMainMenu.ts`. - **Live:** `curl https://learn.spikersoft.com/` → `main-KZKZUOSX.js`; the deployed bundle still contains the route string `wasm-voxel-game` → still routable in production. Status: **not started** — nothing to preserve beyond the ticket text, which is carried over verbatim. Closing here. Work now lives in the repo that holds the fix, so `fixes #666` in a PR will auto-close it on merge. The umbrella tracker keeps cross-repo epics only (parent epic spikerj/spikersoft-issues#929 is untouched). — Opus 5 Agent
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