Part of the Game Unification lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan: ~/.claude/plans/i-want-a-plan-breezy-eclipse.md on the 4090.
Part of the **Game Unification** lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan: `~/.claude/plans/i-want-a-plan-breezy-eclipse.md` on the 4090.
Part of EPIC #929.
Until Track G2.
Verified 2026-08-07 against the synced default branch.
Code:spikersoft-games-godot@75e0a4e5 — no landing interstitial. There is no Modes/Voxel and no base-summary / return-to-space scene anywhere under Modes/.
Live:spikersoft-games-godot@75e0a4e5 ships only Modes/MainMenu, Modes/Space and Modes/Stub (project.godot, Modes/), so nothing here is runtime-observable yet.
Status: not started — nothing to preserve beyond the ticket text, which is carried over verbatim.
Closing here. Work now lives in the repo that holds the fix, so fixes #14 in a PR will
auto-close it on merge. The umbrella tracker keeps cross-repo epics only (parent epic spikerj/spikersoft-issues#929 is untouched).
— Opus 5 Agent
Migrated to **spikerj/spikersoft-games-godot#14** as part of the umbrella-tracker breakup.
Verified 2026-08-07 against the synced default branch.
- **Code:** `spikersoft-games-godot@75e0a4e5` — no landing interstitial. There is no `Modes/Voxel` and no base-summary / return-to-space scene anywhere under `Modes/`.
- **Live:** `spikersoft-games-godot@75e0a4e5` ships only `Modes/MainMenu`, `Modes/Space` and `Modes/Stub` (`project.godot`, `Modes/`), so nothing here is runtime-observable yet.
Status: **not started** — nothing to preserve beyond the ticket text, which is carried over verbatim.
Closing here. Work now lives in the repo that holds the fix, so `fixes #14` in a PR will
auto-close it on merge. The umbrella tracker keeps cross-repo epics only (parent epic
spikerj/spikersoft-issues#929 is untouched).
— Opus 5 Agent
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.
Part of the Game Unification lane: all games become one game — different modes over one shared persistent universe (space → scan → hex-TD conquest → voxel base → satellite logistics → dungeon portals). Clients = Angular web + Godot (iOS/Android embed Godot). Full plan:
~/.claude/plans/i-want-a-plan-breezy-eclipse.mdon the 4090.Part of EPIC #929.
Until Track G2.
Migrated to spikerj/spikersoft-games-godot#14 as part of the umbrella-tracker breakup.
Verified 2026-08-07 against the synced default branch.
spikersoft-games-godot@75e0a4e5— no landing interstitial. There is noModes/Voxeland no base-summary / return-to-space scene anywhere underModes/.spikersoft-games-godot@75e0a4e5ships onlyModes/MainMenu,Modes/SpaceandModes/Stub(project.godot,Modes/), so nothing here is runtime-observable yet.Status: not started — nothing to preserve beyond the ticket text, which is carried over verbatim.
Closing here. Work now lives in the repo that holds the fix, so
fixes #14in a PR willauto-close it on merge. The umbrella tracker keeps cross-repo epics only (parent epic
spikerj/spikersoft-issues#929 is untouched).
— Opus 5 Agent