Type: Bug Priority: Medium Component: UI / Controls Documentation
Summary
The in-game instructions for HexTile Game incorrectly describe mouse control behavior. The displayed tooltip states that Right Click & Drag rotates the view, but actual gameplay shows that Left Click & Drag performs rotation, while Right Click & Drag moves the camera.
Observe the Instructions panel on the right side of the interface.
Attempt to rotate the view using Right Click & Drag as instructed.
Notice that rotation occurs instead with Left Click & Drag, and Right Click & Drag moves the camera.
Expected Behavior
The instructions should correctly reflect the control scheme:
Left Click & Drag: Rotate view
Right Click & Drag: Move camera
Actual Behavior
The instructions currently state:
Right Click & Drag: Rotate view
This causes confusion for users attempting to manipulate the terrain view.
Evidence
The attached screenshot shows the Instructions panel listing Right Click & Drag: Rotate view, while the gameplay behavior contradicts this.
Environment
Browser: Microsoft Edge (as visible in screenshot)
OS: Windows 10
Game Version: v2026.05.17a
Seed: 293
Noise: Simplex 2D
Possible Root Cause
The control mapping may have been updated in the game engine without synchronizing the UI instruction text.
Suggested Fix
Update the Instructions panel text to accurately describe the current control behavior:
### Classification
**Type:** Bug
**Priority:** Medium
**Component:** UI / Controls Documentation
### Summary
The in-game instructions for **HexTile Game** incorrectly describe mouse control behavior. The displayed tooltip states that *Right Click & Drag* rotates the view, but actual gameplay shows that *Left Click & Drag* performs rotation, while *Right Click & Drag* moves the camera.
### Steps to Reproduce
1. Open the HexTile Game at [learn.spikersoft.com/hextile-game](https://learn.spikersoft.com/hextile-game).
2. Observe the **Instructions** panel on the right side of the interface.
3. Attempt to rotate the view using **Right Click & Drag** as instructed.
4. Notice that rotation occurs instead with **Left Click & Drag**, and **Right Click & Drag** moves the camera.
### Expected Behavior
- The instructions should correctly reflect the control scheme:
- **Left Click & Drag:** Rotate view
- **Right Click & Drag:** Move camera
### Actual Behavior
- The instructions currently state:
- **Right Click & Drag:** Rotate view
- This causes confusion for users attempting to manipulate the terrain view.
### Evidence
The attached screenshot shows the **Instructions** panel listing *Right Click & Drag: Rotate view*, while the gameplay behavior contradicts this.
### Environment
- **Browser:** Microsoft Edge (as visible in screenshot)
- **OS:** Windows 10
- **Game Version:** v2026.05.17a
- **Seed:** 293
- **Noise:** Simplex 2D
### Possible Root Cause
The control mapping may have been updated in the game engine without synchronizing the UI instruction text.
### Suggested Fix
Update the **Instructions** panel text to accurately describe the current control behavior:
Resolved in spikersoft-angular PR #39 (merged to master). The HexTile instructions now read "Left Click & Drag: Rotate view" and a new "Right Click & Drag: Move camera" line, matching the actual OrbitControls behavior. Closing.
(Note: the fix lives in the spikersoft-angular repo, so the bare #146 reference there doesn't auto-close this cross-repo issue — closing manually.)
Resolved in spikersoft-angular PR #39 (merged to `master`). The HexTile instructions now read "Left Click & Drag: Rotate view" and a new "Right Click & Drag: Move camera" line, matching the actual OrbitControls behavior. Closing.
(Note: the fix lives in the `spikersoft-angular` repo, so the bare `#146` reference there doesn't auto-close this cross-repo issue — closing manually.)
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Classification
Type: Bug
Priority: Medium
Component: UI / Controls Documentation
Summary
The in-game instructions for HexTile Game incorrectly describe mouse control behavior. The displayed tooltip states that Right Click & Drag rotates the view, but actual gameplay shows that Left Click & Drag performs rotation, while Right Click & Drag moves the camera.
Steps to Reproduce
Expected Behavior
Actual Behavior
Evidence
The attached screenshot shows the Instructions panel listing Right Click & Drag: Rotate view, while the gameplay behavior contradicts this.
Environment
Possible Root Cause
The control mapping may have been updated in the game engine without synchronizing the UI instruction text.
Suggested Fix
Update the Instructions panel text to accurately describe the current control behavior:
Resolved in spikersoft-angular PR #39 (merged to
master). The HexTile instructions now read "Left Click & Drag: Rotate view" and a new "Right Click & Drag: Move camera" line, matching the actual OrbitControls behavior. Closing.(Note: the fix lives in the
spikersoft-angularrepo, so the bare#146reference there doesn't auto-close this cross-repo issue — closing manually.)