Bug: Space Game - White screen after ship creation, game does not load #169

Closed
opened 2026-05-22 17:48:41 +00:00 by Zhekrom · 3 comments
Title: C# Bug: Space Game - White screen after ship creation, game does not load
Severity: Critical
Mode: Space Game
Lesson ID / File: Space Game (C# course game)
Environment: Browser (specify version), OS (specify version)
Date/Time: 2026-05-22

Source Code

(Not applicable � game loading/rendering issue)

Steps to Reproduce

1. Launch the Space game.
2. Create a new ship when prompted.
3. The game appears to start loading.
4. After loading, the screen remains completely white.
5. No game content is visible.

Expected Output

After ship creation, the game world should load and render properly, showing the playable game content.

Actual Output

The screen stays completely white after ship creation. No game elements, UI, or world content is rendered. The game is unplayable.

Suggested Priority

Critical � Completely blocks gameplay. The player cannot proceed past ship creation.

Additional Notes

The game appears to initialize correctly (no crash, no error message) but fails to render any content. This may be a rendering pipeline issue, a missing scene load, or a camera/viewport problem after the ship creation flow completes.

Title: C# Bug: Space Game - White screen after ship creation, game does not load Severity: Critical Mode: Space Game Lesson ID / File: Space Game (C# course game) Environment: Browser (specify version), OS (specify version) Date/Time: 2026-05-22 Source Code (Not applicable � game loading/rendering issue) Steps to Reproduce 1. Launch the Space game. 2. Create a new ship when prompted. 3. The game appears to start loading. 4. After loading, the screen remains completely white. 5. No game content is visible. Expected Output After ship creation, the game world should load and render properly, showing the playable game content. Actual Output The screen stays completely white after ship creation. No game elements, UI, or world content is rendered. The game is unplayable. Suggested Priority Critical � Completely blocks gameplay. The player cannot proceed past ship creation. Additional Notes The game appears to initialize correctly (no crash, no error message) but fails to render any content. This may be a rendering pipeline issue, a missing scene load, or a camera/viewport problem after the ship creation flow completes.
Zhekrom changed title from C# Bug: Space Game - White screen after ship creation, game does not load to Bug: Space Game - White screen after ship creation, game does not load 2026-05-22 18:09:13 +00:00
Owner

white screen on space game load is you in the center of the star, you have to fly forward for like 15 seconds or so to get out of the middle of the sun -- needs a better starting location for sure.

white screen on space game load is you in the center of the star, you have to fly forward for like 15 seconds or so to get out of the middle of the sun -- needs a better starting location for sure.
Owner
{1D2F25BE-D3FA-4BF5-A9A7-E8956886227B}.png
<img width="3067" alt="{1D2F25BE-D3FA-4BF5-A9A7-E8956886227B}.png" src="attachments/28f6b77f-7478-4bb0-9d58-2544a03e835f">
Owner

Fixed in spikersoft-backend PR #3, building on your diagnosis that the "white screen" is the player spawning inside the star.

New players were spawned in a ±50 cube centered on the origin — which is exactly where the zone's star sits — so they materialized inside its corona glow and had to fly ~15s to escape. Spawns now land on a shell 250–400 units out from the star in a random direction, facing back toward it so there's something on screen immediately. Covered by a test that runs 10k spawns and confirms none land inside the corona. Will close once PR #3 merges.

Fixed in spikersoft-backend PR #3, building on your diagnosis that the "white screen" is the player spawning inside the star. New players were spawned in a ±50 cube centered on the origin — which is exactly where the zone's star sits — so they materialized inside its corona glow and had to fly ~15s to escape. Spawns now land on a shell 250–400 units out from the star in a random direction, facing back toward it so there's something on screen immediately. Covered by a test that runs 10k spawns and confirms none land inside the corona. Will close once PR #3 merges.
Sign in to join this conversation.