spikerj commented on issue spikerj/spikersoft-issues#1035 2026-08-14 04:25:07 +00:00
space-game: cloak key toggles client shader independently of server stealth command

Fixed in spikersoft-angular PR #823 (a0f0ccd9). Closing.

spikerj commented on issue spikerj/spikersoft-issues#1092 2026-08-14 04:25:06 +00:00
Dungeon crawler: Shift keyup never restores walk speed after sprint

Fixed in spikersoft-angular PR #823 (a0f0ccd9). Closing.

spikerj commented on issue spikerj/spikersoft-issues#1099 2026-08-14 04:25:06 +00:00
Space-game KeybindingConfigHUD is constructed twice; needsPrompt dialog can be discarded

Fixed in spikersoft-angular PR #823 (a0f0ccd9). Closing.

spikerj commented on issue spikerj/spikersoft-issues#1031 2026-08-14 04:25:05 +00:00
Dungeon crawler: EntityDied clears the current boss even when the dead entity is a regular enemy

Fixed in spikersoft-angular PR #823 (a0f0ccd9). Closing.

spikerj commented on issue spikerj/spikersoft-issues#1075 2026-08-14 04:25:05 +00:00
Dungeon crawler main-menu Settings is a no-op (showSettings TODO)

Fixed in spikersoft-angular PR #823 (a0f0ccd9). Closing.

spikerj commented on issue spikerj/spikersoft-issues#1040 2026-08-14 04:25:04 +00:00
Art asset viewer PBR debug replaces multi-material meshes with a single swap

Fixed in spikersoft-angular PR #823 (a0f0ccd9). Closing.

spikerj closed issue spikerj/spikersoft-issues#1032 2026-08-14 04:25:04 +00:00
space-game: default Shift boost never matches because shiftKey is treated as a modifier
spikerj closed issue spikerj/spikersoft-issues#1029 2026-08-14 04:25:04 +00:00
Our Stack: containers-mode hex labels never appear even when Labels is on
spikerj closed issue spikerj/spikersoft-issues#1097 2026-08-14 04:25:04 +00:00
EngineStatusHUD render error leaves renderer.autoClear latched false
spikerj closed issue spikerj/spikersoft-issues#1089 2026-08-14 04:25:03 +00:00
ToolbarHUD.setHotkeys ignores removed keys so captions stay stale
spikerj closed issue spikerj/spikersoft-issues#1094 2026-08-14 04:25:03 +00:00
PlayerScreenHUD render error leaves renderer.autoClear latched false
spikerj closed issue spikerj/spikersoft-issues#1086 2026-08-14 04:25:03 +00:00
space-game PeriodicTableHUD: render() catch leaves autoClear=false
spikerj closed issue spikerj/spikersoft-issues#1082 2026-08-14 04:25:03 +00:00
SkillBarHUD.setSlots([]) leaves stale drag AABB after clearing slots
spikerj closed issue spikerj/spikersoft-issues#1083 2026-08-14 04:25:03 +00:00
SkillBarHUD icon load callback mounts a mesh after dispose
spikerj commented on issue spikerj/spikersoft-issues#1032 2026-08-14 04:25:00 +00:00
space-game: default Shift boost never matches because shiftKey is treated as a modifier

Fixed in spikersoft-angular PR #823 (a0f0ccd9). Closing.

spikerj commented on issue spikerj/spikersoft-issues#1029 2026-08-14 04:25:00 +00:00
Our Stack: containers-mode hex labels never appear even when Labels is on

Fixed in spikersoft-angular PR #823 (a0f0ccd9). Closing.

spikerj commented on issue spikerj/spikersoft-issues#1097 2026-08-14 04:24:59 +00:00
EngineStatusHUD render error leaves renderer.autoClear latched false

Fixed in spikersoft-angular PR #823 (a0f0ccd9). Closing.

spikerj commented on issue spikerj/spikersoft-issues#1094 2026-08-14 04:24:59 +00:00
PlayerScreenHUD render error leaves renderer.autoClear latched false

Fixed in spikersoft-angular PR #823 (a0f0ccd9). Closing.

spikerj commented on issue spikerj/spikersoft-issues#1086 2026-08-14 04:24:58 +00:00
space-game PeriodicTableHUD: render() catch leaves autoClear=false

Fixed in spikersoft-angular PR #823 (a0f0ccd9). Closing.

spikerj commented on issue spikerj/spikersoft-issues#1089 2026-08-14 04:24:58 +00:00
ToolbarHUD.setHotkeys ignores removed keys so captions stay stale

Fixed in spikersoft-angular PR #823 (a0f0ccd9). Closing.