spikerj commented on issue spikerj/spikersoft-issues#976 2026-08-07 13:50:07 +00:00
[GD] G1: hex-TD Godot client (SignalR JSON)

Migrated to spikerj/spikersoft-games-godot#18 as part of the umbrella-tracker breakup.

Verified 2026-08-07 against the synced default branch.

  • Code: spikersoft-games-godot@75e0a4e5 —…
spikerj closed issue spikerj/spikersoft-issues#865 2026-08-07 13:50:07 +00:00
Research: Origin Private File System (OPFS) as selective offline pin/outbox beside MinIO
spikerj commented on issue spikerj/spikersoft-issues#974 2026-08-07 13:50:07 +00:00
[GD] Dungeon interstitial

Migrated to spikerj/spikersoft-games-godot#16 as part of the umbrella-tracker breakup.

Verified 2026-08-07 against the synced default branch.

  • Code: spikersoft-games-godot@75e0a4e5 —…
spikerj closed issue spikerj/spikersoft-issues#974 2026-08-07 13:50:07 +00:00
[GD] Dungeon interstitial
spikerj commented on issue spikerj/spikersoft-issues#866 2026-08-07 13:50:07 +00:00
Research: Replace / drop npm libs with built-in browser APIs (2026) to slim spikersoft-angular

Migrated to spikerj/spikersoft-angular#680 as part of the umbrella-tracker breakup.

Verified 2026-08-07 against spikersoft-angular@8e5a4048 package.json: all 11 drop candidates and all 3…

spikerj closed issue spikerj/spikersoft-issues#866 2026-08-07 13:50:07 +00:00
Research: Replace / drop npm libs with built-in browser APIs (2026) to slim spikersoft-angular
spikerj commented on issue spikerj/spikersoft-issues#975 2026-08-07 13:50:07 +00:00
[GD] G0: GDScript protocol generator from game-protocol.yaml

Migrated to spikerj/spikersoft-games-godot#17 as part of the umbrella-tracker breakup.

Verified 2026-08-07 against the synced default branch.

  • Code: spikersoft-games-godot@75e0a4e5 —…
spikerj closed issue spikerj/spikersoft-issues#975 2026-08-07 13:50:07 +00:00
[GD] G0: GDScript protocol generator from game-protocol.yaml
spikerj commented on issue spikerj/spikersoft-issues#112 2026-08-07 13:50:07 +00:00
x86 lessons: add server-side Blink re-execution to close the trust gap in BlinkX86LessonGradingExecutor

Migrated to spikerj/spikersoft-backend#561 as part of the umbrella-tracker breakup.

Verified 2026-08-07 against spikersoft-backend@98102023: BlinkX86LessonGradingExecutor is still…

spikerj closed issue spikerj/spikersoft-issues#112 2026-08-07 13:50:07 +00:00
x86 lessons: add server-side Blink re-execution to close the trust gap in BlinkX86LessonGradingExecutor
spikerj commented on issue spikerj/spikersoft-issues#865 2026-08-07 13:50:06 +00:00
Research: Origin Private File System (OPFS) as selective offline pin/outbox beside MinIO

Migrated to spikerj/spikersoft-angular#679 as part of the umbrella-tracker breakup.

Verified 2026-08-07 against spikersoft-angular@8e5a4048: zero OPFS API usage in the monorepo and 0 hits…

spikerj commented on issue spikerj/spikersoft-issues#281 2026-08-07 13:50:06 +00:00
# [Enhancement] Add visual and audio feedback for game results and moves in Chess module

Migrated to spikerj/spikersoft-angular#677 as part of the umbrella-tracker breakup.

Verified 2026-08-07 against spikersoft-angular@8e5a4048: game end still only updates status text…

spikerj closed issue spikerj/spikersoft-issues#281 2026-08-07 13:50:06 +00:00
# [Enhancement] Add visual and audio feedback for game results and moves in Chess module
spikerj commented on issue spikerj/spikersoft-issues#963 2026-08-07 13:50:06 +00:00
[GD] Landing interstitial (base summary + return to space)

Migrated to spikerj/spikersoft-games-godot#14 as part of the umbrella-tracker breakup.

Verified 2026-08-07 against the synced default branch.

  • Code: spikersoft-games-godot@75e0a4e5 —…
spikerj closed issue spikerj/spikersoft-issues#963 2026-08-07 13:50:06 +00:00
[GD] Landing interstitial (base summary + return to space)
spikerj commented on issue spikerj/spikersoft-issues#619 2026-08-07 13:50:06 +00:00
[New Feature] Space game: procedural shader-based asteroid scan cutscene (replaces pre-rendered video)

Migrated to spikerj/spikersoft-angular#678 as part of the umbrella-tracker breakup.

Verified 2026-08-07 against spikersoft-angular@8e5a4048: no scan/cutscene/deposit code in the space-game…

spikerj closed issue spikerj/spikersoft-issues#619 2026-08-07 13:50:06 +00:00
[New Feature] Space game: procedural shader-based asteroid scan cutscene (replaces pre-rendered video)
spikerj commented on issue spikerj/spikersoft-issues#968 2026-08-07 13:50:06 +00:00
[GD] Satellite deploy/cargo/stockpile UI

Migrated to spikerj/spikersoft-games-godot#15 as part of the umbrella-tracker breakup.

Verified 2026-08-07 against the synced default branch.

  • Code: spikersoft-games-godot@75e0a4e5 —…
spikerj closed issue spikerj/spikersoft-issues#968 2026-08-07 13:50:06 +00:00
[GD] Satellite deploy/cargo/stockpile UI
spikerj closed issue spikerj/spikersoft-issues#956 2026-08-07 13:50:05 +00:00
[GD] Establish Base button + conquest interstitial + ownership display