spikerj opened issue spikerj/spikersoft-issues#933 2026-08-06 16:11:57 +00:00
EPIC: Unify Track A — artpipe voxelizer (art-loadout voxel skins)
spikerj opened issue spikerj/spikersoft-issues#928 2026-08-06 16:11:57 +00:00
EPIC: Unify P2 — Establish a Base (hex-TD becomes the conquest mode)
spikerj opened issue spikerj/spikersoft-issues#927 2026-08-06 16:11:57 +00:00
EPIC: Unify P1 — Survey the Universe (target + scan planets/asteroids)
spikerj opened issue spikerj/spikersoft-issues#932 2026-08-06 16:11:57 +00:00
EPIC: Unify Track G — Godot mode parity
spikerj opened issue spikerj/spikersoft-issues#931 2026-08-06 16:11:57 +00:00
EPIC: Unify P5 — What Lies Beneath (portals + dungeon roster)
spikerj opened issue spikerj/spikersoft-issues#930 2026-08-06 16:11:57 +00:00
EPIC: Unify P4 — Supply Lines (orbital satellites + planetary stockpiles)
spikerj opened issue spikerj/spikersoft-issues#929 2026-08-06 16:11:57 +00:00
EPIC: Unify P3 — The Surface Is Yours (persistent voxel zones + base conversion)
spikerj opened issue spikerj/spikersoft-issues#926 2026-08-06 16:11:56 +00:00
EPIC: Unify P0 — Persistent Universe Foundations
spikerj commented on issue spikerj/spikersoft-issues#925 2026-08-06 14:32:42 +00:00
[Infra][Hygiene] Swarm traps from #924 triage: localhost-v6 published-port hang (all nodes), unwired runner cache configs/dead ports, ds4 advertise-addr 0.0.0.0

Progress 2026-08-06 (all three items advanced) + corrections from deeper diagnosis:

1. localhost hang — root cause CORRECTED, fixed on 4090

It is not glibc/gai.conf at all: getent/pytho…

spikerj opened issue spikerj/spikersoft-issues#925 2026-08-06 14:12:15 +00:00
[Infra][Hygiene] Swarm traps from #924 triage: localhost-v6 published-port hang (all nodes), unwired runner cache configs/dead ports, ds4 advertise-addr 0.0.0.0
spikerj commented on issue spikerj/spikersoft-issues#924 2026-08-06 14:12:15 +00:00
[Critical][Infra][Outage] GlusterFS FUSE mounts hung on ds3+ds4 since 08-05 20:16Z — Seq ingestion/login dead, RabbitMQ (message bus) down since 13:10Z

Correction to the "4090 ingress mesh dead" side-note — investigated today, and the ingress mesh on 4090 was never broken. IPv4 ingress works in all directions (inbound from other nodes,…

spikerj closed issue spikerj/spikersoft-issues#924 2026-08-06 13:58:04 +00:00
[Critical][Infra][Outage] GlusterFS FUSE mounts hung on ds3+ds4 since 08-05 20:16Z — Seq ingestion/login dead, RabbitMQ (message bus) down since 13:10Z
spikerj commented on issue spikerj/spikersoft-issues#924 2026-08-06 13:58:04 +00:00
[Critical][Infra][Outage] GlusterFS FUSE mounts hung on ds3+ds4 since 08-05 20:16Z — Seq ingestion/login dead, RabbitMQ (message bus) down since 13:10Z

Resolved 2026-08-06 ~13:56Z — user ran the runbook (remount on ds3+ds4, services scaled back up). Post-recovery verification:

  • stat/ls/df on /mnt instant on both ds3 and ds4; both…
spikerj opened issue spikerj/spikersoft-issues#924 2026-08-06 13:44:11 +00:00
[Critical][Infra][Outage] GlusterFS FUSE mounts hung on ds3+ds4 since 08-05 20:16Z — Seq ingestion/login dead, RabbitMQ (message bus) down since 13:10Z
spikerj closed issue spikerj/spikersoft-issues#868 2026-08-06 12:50:02 +00:00
EPIC: Sponsor family card redesign — image-backed destination tiles, achievements strip, parent-gated age
spikerj commented on issue spikerj/spikersoft-issues#922 2026-08-06 02:29:35 +00:00
Extract shared WebGL HUD framework from dungeon-crawler into @spikersoft/gl-hud library

Resolved in spikersoft-angular PR #616 (merged to master, plus follow-ups #618 for the troika ambient-typing fallout). @spikersoft/gl-hud now lives at libraries/game/gl-hud — HUDPanel/HUDScene,…

spikerj closed issue spikerj/spikersoft-issues#923 2026-08-06 02:29:35 +00:00
Space game: native-WebGL options/pause menu (Escape) surfacing keybindings + settings
spikerj commented on issue spikerj/spikersoft-issues#923 2026-08-06 02:29:35 +00:00
Space game: native-WebGL options/pause menu (Escape) surfacing keybindings + settings

Resolved in spikersoft-angular PR #617 (merged to master). The space game now has a native-WebGL options/pause menu on @spikersoft/gl-hud: Esc opens it (pointer-lock unlock transitions handled,…

spikerj closed issue spikerj/spikersoft-issues#922 2026-08-06 02:29:35 +00:00
Extract shared WebGL HUD framework from dungeon-crawler into @spikersoft/gl-hud library
spikerj commented on issue spikerj/spikersoft-issues#922 2026-08-06 01:32:49 +00:00
Extract shared WebGL HUD framework from dungeon-crawler into @spikersoft/gl-hud library

Implemented in spikersoft-angular PR #616 (feat/gl-hud-library) — pending CI + merge. 55 lib tests, app suite green, ng-packagr build verified.