Resolved in spikersoft-angular PR #819 (merged to master). ArtAssetLibrary filterState is not clobbered by the URL effect…
Resolved in spikersoft-angular PR #819 (merged to master). RegEx overlay keeps lookaround markers when every match is…
Resolved in spikersoft-angular PR #819 (merged to master). GuideHUD.handleClick returns boolean so prev/next clicks are…
Resolved in spikersoft-angular PR #819 (merged to master). SmsFormValidationService requiredTrue matches Angular {required:true}…
Resolved in spikersoft-angular PR #819 (merged to master). basic-info-step under-18 MatError shows with the form-field…
Resolved in spikersoft-angular PR #819 (merged to master). ExperienceBarHUD required=0 fill agrees between updateState and…
Resolved in spikersoft-angular PR #819 (merged to master). RadarHUD resize keeps the blip pool so contacts do not vanish. Closing.
Resolved in spikersoft-angular PR #819 (merged to master). RadarHUD.update() is safe if called before resize. Closing.
Resolved in spikersoft-angular PR #819 (merged to master). NameModalHUD language change keeps the typed player name. Closing.
Resolved in spikersoft-angular PR #819 (merged to master). hexatile tileCount() recomputes when the Map mutates. Closing.
Resolved in spikersoft-angular PR #819 (merged to master). Our Stack dashboard keeps the FPS monitor on tablet widths (769–1023…