Scope update (found while reviewing spikersoft-games-godot PR #3): the same missing-EventToDict-case gap also affects two more Space events, both queued owner-only by SpaceZone:
- **`RadarMode…
Both halves merged:
- spikersoft-backend PR #515 —
--gameflag addsgame-cache-initializer/game-server/game-events-handlerto the Mac stack, with single-node Redis, `depends_on:…
Resolved in spikersoft-backend PR #514 (merged to master as 5f7de302).
The Mac local stack now runs its own MinIO with Storage__UseS3=true on both sides of the host/container boundary —…
✅ Bucket 1 root cause CONFIRMED — it is (a), the 8s bounded-init timeout
Ran the failing specs locally with --project=authenticated --trace on. Reproduces in 44.5 seconds, so nothing…
Nightly triage 2026-08-01 → 08-03: this is the whole nightly, and it splits three ways
The nightly has never been green. Every event: schedule run of e2e-nightly.yml back to…
Verified fixed 2026-08-01. A password grant for e2e.staff against the spikersoft realm (spikersoft-web client, direct-access), using the current staff_password from secret/ci/angular/e2e,…
Implementation up in spikersoft-angular PR #606 (refactor/menu-bar-declutter-904): top-level regrouped to Learn/Games/Art Studio/Development/About/Management + user chip, Calendar & language…