spikerj opened issue spikerj/spikersoft-issues#1091 2026-08-13 13:56:24 +00:00
dungeon ExperienceBarHUD: required=0 fill disagrees between updateState and resize
spikerj opened issue spikerj/spikersoft-issues#1090 2026-08-13 13:55:59 +00:00
ToolbarHUD.dispose leaves btnMeshes so stale clicks still fire
spikerj opened issue spikerj/spikersoft-issues#1089 2026-08-13 13:55:59 +00:00
ToolbarHUD.setHotkeys ignores removed keys so captions stay stale
spikerj opened issue spikerj/spikersoft-issues#1088 2026-08-13 13:55:14 +00:00
Dungeon GuideHUD.handleClick returns void so HUDScene never consumes prev/next clicks
spikerj opened issue spikerj/spikersoft-issues#1087 2026-08-13 13:54:54 +00:00
PerformanceHUD render error leaves renderer.autoClear latched false
spikerj opened issue spikerj/spikersoft-issues#1086 2026-08-13 13:54:49 +00:00
space-game PeriodicTableHUD: render() catch leaves autoClear=false
spikerj opened issue spikerj/spikersoft-issues#1085 2026-08-13 13:54:41 +00:00
space-game PeriodicTableHUD: DEFAULTS button is never hit-tested
spikerj opened issue spikerj/spikersoft-issues#1084 2026-08-13 13:54:15 +00:00
Dungeon ShopHUD buy clicks never purchase — buyItem is not wired to buyShopItem
spikerj opened issue spikerj/spikersoft-issues#1082 2026-08-13 13:53:36 +00:00
SkillBarHUD.setSlots([]) leaves stale drag AABB after clearing slots
spikerj opened issue spikerj/spikersoft-issues#1083 2026-08-13 13:53:36 +00:00
SkillBarHUD icon load callback mounts a mesh after dispose
spikerj opened issue spikerj/spikersoft-issues#1081 2026-08-13 13:53:34 +00:00
SkillBarHUD cooldown radial is binary (never shrinks with remaining seconds)
spikerj opened issue spikerj/spikersoft-issues#1080 2026-08-13 13:44:05 +00:00
Space game initThreeJS empty catch leaves a scene without a renderer and no loading error
spikerj opened issue spikerj/spikersoft-issues#1078 2026-08-13 13:34:16 +00:00
space-game KeybindingConfigHUD: screen-centred dialogs ignore clicks after the panel is dragged
spikerj opened issue spikerj/spikersoft-issues#1079 2026-08-13 13:34:16 +00:00
space-game KeybindingConfigHUD.dispose rebuilds the overlay instead of tearing it down
spikerj opened issue spikerj/spikersoft-issues#1077 2026-08-13 13:33:31 +00:00
NameModalHUD language change wipes the typed player name
spikerj opened issue spikerj/spikersoft-issues#1076 2026-08-13 13:33:26 +00:00
WeaponsHUD.render leaves autoClear=false when render() throws; dispose rebuilds
spikerj opened issue spikerj/spikersoft-issues#1075 2026-08-13 13:32:13 +00:00
Dungeon crawler main-menu Settings is a no-op (showSettings TODO)
spikerj opened issue spikerj/spikersoft-issues#1074 2026-08-13 13:30:25 +00:00
dungeon keybinding HUD: Escape during conflict dialog is not consumed
spikerj opened issue spikerj/spikersoft-issues#1072 2026-08-13 13:29:09 +00:00
RadarHUD.rebuildUI() disposes the blip pool so contacts vanish after resize
spikerj opened issue spikerj/spikersoft-issues#1073 2026-08-13 13:29:09 +00:00
RadarHUD.update() throws if called before resize (undefined troika Text)